For this project, I created a small scene of the inside of a witch's lair. This vignette contains personal models and textures as well as asset packs from the Unity Store. I used Unity Game Engine to host the project. Additionally, Maya and Substance Painter were used to model and texture my personal assets.
Personal Assets:
- Cauldron
- Apothecary Cabinet
- Wooden Shelves
- Crystal Ball
- Candle Stick
- Rounded Glass Vase
- Various Pottery for Plants
Personal Texture:
- Brick
- Wood Planks
- Wood Grain (Apothecary Cabinet, Shelves)
- Metal (Candle Stick, Cauldron, Plant Basin)